Thursday 22 August 2013

Centaurion Marine


Centaurion Marine WIP




I've been practicing harsurface sculpting in zBrush for a while now, and I'm certainly starting to get somewhere. 

This is the basemesh, all of the pieces of armour are based off of it.

Here are some more detailings on the armour:


Spent the last 10 hours finished the rest of the armour. Now all is left is the head/helmet, and some sort of sci-fi rifle. Then it's onto the worst part: retopology. 

 

 Fixing up some of the proportions.


Began texturing!


Render tests!